VERSION 1 ########################################################## # __ __ __ __ __ # # .--------|__|--| |__| .-----.--.--|__|--| |-----. # # | | | _ | |__| _ | | | | _ | -__| # # |__|__|__|__|_____|__|__|___ |_____|__|_____|_____| # # |_____| # # # ########################################################## # Generated for HapaxOS 3.22 on 2026-11-10 by https://midi.guide, # the open, 'comprehensive' dataset of all MIDI CCs and NRPNs. # Contributions welcome! # TRACKNAME ########### # Supports all alphanumeric ASCII, and ' ', '_', '-', '+'. Can also be NULL. TRACKNAME Syntakt # TYPE ###### # Can be POLY, DRUM, MPE, AFTR, POLYAT or NULL # POLY refers to polyphony, i.e. more than one note. Used for standard MIDI # gear and controllers. Confusingly, this is appropriate for instruments # and controllers that do not support poly aftertouch. # # POLYAT and AFTR are exchangeable, and both handle poly aftertouch as well as # channel aftertouch. TYPE DRUM # OUTPORT ######### # Can be A, B, C, D, USBD, USBH, USBD[1-16] (virtual MIDI cable), # USBH[1-16] (virtual MIDI cable), CVG[1-4], CV[1-4], G[1-4], or NULL. OUTPORT NULL # OUTCHAN ######### # Can be a value between 1 and 16, or NULL. This is ignored if output port is # not MIDI. OUTCHAN NULL # INPORT ######## # Can be NONE, ALLACTIVE, A, B, C, D, USBD, USBH, USBD[1-16] (virtual MIDI # cable), USBH[1-16] (virtual MIDI cable), CVG[1-4], CV[1-4], G[1-4], or NULL. INPORT NULL # INCHAN ######## # Can be a value between 1 and 16, ALL, or NULL. This definition will be ignored # if INPORT is NONE, ALLACTIVE or CVG. INCHAN NULL # MAXRATE ######### # This defines the default MAXRATE for automation lanes. # Can be NULL, 192, 96, 64, 48, 32, 24, 16, 12, 8, 6, 4, 3, 2, 1 MAXRATE NULL # DRUMLANES ########### # Syntax: ROW:TRIG:CHAN:NOTENUMBER NAME # - ROW must be between 1 and 16 # - TRIG can be between 0 and 127, or NULL # - CHAN can be a number between 1 and 16, CVG[1-4], CV[1-4], G[1-4], or NULL # - NOTENUMBER can be between 0 and 127, or NULL # - NAME supports all alphanumeric ASCII, and ' ', '_', '-', '+'. It can # also be NULL # # This section will be discarded for tracks which are not DRUM tracks. [DRUMLANES] 1:NULL:NULL:NULL Active track 2:NULL:NULL:0 Track 1 3:NULL:NULL:1 Track 2 4:NULL:NULL:2 Track 3 5:NULL:NULL:3 Track 4 6:NULL:NULL:4 Track 5 7:NULL:NULL:5 Track 6 8:NULL:NULL:6 Track 7 9:NULL:NULL:7 Track 8 10:NULL:NULL:8 Track 9 11:NULL:NULL:9 Track 10 12:NULL:NULL:10 Track 11 13:NULL:NULL:11 Track 12 [/DRUMLANES] # PC #### # Syntax: NUMBER NAME # - NUMBER must be either a number (for simple PC), or three numbers, # delimited by ':', which represent PC:MSB:LSB. You can put 'NULL' # to not set the MSB/LSB # - PC must be between 1...128 # - MSB and LSB, if set, must be between 0...127 [PC] [/PC] # CC #### # Syntax: CC_NUMBER NAME or CC_NUMBER:DEFAULT=xx NAME # - DEFAULT_VALUE must be between 0 and 127 [CC] 86 Amp Pre Post FX 7 Amp Volume 10 Amp Pan 85 Amp Reverb Send 84 Amp Delay Send 83 Amp Release Time 82 Amp Sustain Level 81 Amp Decay Time 80 Amp Hold Time 88 Amp Envelope Reset 79 Amp Attack Time 87 Amp Mode 87 AFX Amp Mode 80 AFX Amp Hold Time 86 AFX Amp Envelope Depth 7 AFX Amp Volume 10 AFX Amp Pan 85 AFX Amp Reverb Send 84 AFX Amp Delay Send 83 AFX Amp Release Time 82 AFX Amp Sustain Level 81 AFX Amp Decay Time 79 AFX Amp Attack Time 88 AFX Amp Envelope Reset 74 AFX Filter Envelope Delay 70 AFX Filter Frequency 71 AFX Filter Resonance 72 AFX Filter Type 75 AFX Filter Attack Time 76 AFX Filter Decay Time 111 AFX Filter Envelope Reset 93 AFX Filter Pan 77 AFX Filter Sustain Level 78 AFX Filter Release Time 73 AFX Filter Envelope Depth 15 AFX Synth Drive 56 Euclidean Track Rotation 53 Euclidean On Off 57 Euclidean Boolean Operator 55 Euclidean Rotation Generator 2 52 Euclidean Pulse Generator 2 51 Euclidean Pulse Generator 1 54 Euclidean Rotation Generator 1 74 Filter Frequency 75 Filter Resonance 76 Filter Type 70 Filter Attack Time 71 Filter Decay Time 72 Filter Sustain Level 73 Filter Release Time 77 Filter Envelope Depth 78 Filter Envelope Delay 111 Filter Envelope Reset 26 Filter Base 27 Filter Width 26 Delay Lowpass Filter 27 Delay Reverb Send 28 Delay Mix Volume 21 Delay Time 22 Delay Pingpong 23 Delay Stereo Width 24 Delay Feedback 25 Delay Highpass Filter 17 Input Balance 20 Input FX Routing 19 Input Reverb Send 16 Input LR 18 Input Delay Send 31 Reverb Shelving Frequency 89 Reverb Shelving Gain 90 Reverb Highpass Filter 91 Reverb Lowpass Filter 92 Reverb Mix Volume 29 Reverb Predelay 30 Reverb Decay Time 104 LFO1 Fade In Out 103 LFO1 Multiplier 105 LFO1 Destination 106 LFO1 Waveform 107 LFO1 Start Phase 108 LFO1 Trig Mode 113 LFO2 Multiplier 114 LFO2 Fade In Out 115 LFO2 Destination 116 LFO2 Waveform 117 LFO2 Start Phase 118 LFO2 Trig Mode 75 MIDI CC6 Value 70 MIDI CC1 Value 71 MIDI CC2 Value 72 MIDI CC3 Value 73 MIDI CC4 Value 74 MIDI CC5 Value 77 MIDI CC8 Value 76 MIDI CC7 Value 66 Sostenuto 64 Sustain 110 Pattern Mute 18 BD Acoustic Sweep Time 21 BD Acoustic Hold Time 20 BD Acoustic Decay 19 BD Acoustic Sweep Depth 22 BD Acoustic Impact 17 BD Acoustic Tune 24 BD Acoustic Overdrive 23 BD Acoustic Waveform 17 BD Classic Tune 24 BD Classic Overdrive 21 BD Classic Waveform 20 BD Classic Decay 23 BD Classic Transient 22 BD Classic Hold Time 19 BD Classic Sweep Depth 18 BD Classic Sweep Time 24 BD FM Overdrive 23 BD FM FM Amount 22 BD FM FM Sweep Time 21 BD FM FM Tune 20 BD FM Decay 19 BD FM FM Decay 18 BD FM Sweep Time 17 BD FM Tune 21 BD Hard Waveform 17 BD Hard Tune 18 BD Hard Sweep Time 19 BD Hard Snap Amount 20 BD Hard Decay 22 BD Hard Hold Time 23 BD Hard Tick Level 24 BD Hard Overdrive 24 BD Modern Overdrive 23 BD Modern Modulation Envelope 22 BD Modern Triangle Modulation 21 BD Modern Square Modulation 20 BD Modern Decay 19 BD Modern Punch 18 BD Modern Pitch Sweep 17 BD Modern Tune 21 BD Plastic Modulation Type 24 BD Plastic Overdrive 23 BD Plastic Tick Level 17 BD Plastic Tune 18 BD Plastic Sweep Time 19 BD Plastic Sweep Depth 20 BD Plastic Decay 22 BD Plastic Modulation Level 18 BD Sharp Sweep Time 17 BD Sharp Tune 19 BD Sharp Sweep Depth 20 BD Sharp Decay 21 BD Sharp Waveform 22 BD Sharp Hold Time 23 BD Sharp Tick Level 24 BD Sharp Overdrive 22 BD Silky Hold Time 23 BD Silky VCO Click 24 BD Silky Overdrive 17 BD Silky Tune 18 BD Silky Sweep Time 19 BD Silky Sweep Depth 20 BD Silky Decay 21 BD Silky Dust Level 17 CB Classic Tune 20 CB Classic Decay 21 CB Classic Detune 24 CB Classic Overdrive 17 CB Metallic Tune 21 CB Metallic Detune 24 CB Metallic Overdrive 20 CB Metallic Decay 24 CH Classic Overdrive 23 CH Classic Noise Level 20 CH Classic Decay 17 CH Classic Tune 24 CH Metallic Overdrive 17 CH Metallic Tune 20 CH Metallic Decay 22 CP Vintage Body Character 17 CP Vintage Tune 18 CP Vintage Spacing Crunch 19 CP Vintage Punch 20 CP Vintage Decay 21 CP Vintage Balance 23 CP Vintage Body Envelope 24 CP Vintage Overdrive 22 CY Alloy Modulation 21 CY Alloy Radio 20 CY Alloy Decay 17 CY Alloy Tune 18 CY Alloy Shimmer 19 CY Alloy Punch 24 CY Alloy Overdrive 23 CY Alloy Modulation Envelope 24 CY Classic Overdrive 20 CY Classic Decay 18 CY Classic Tone 17 CY Classic Tune 23 CY Classic Noise Color 17 CY Metallic Tune 24 CY Metallic Overdrive 19 CY Metallic Transient Decay 20 CY Metallic Decay 18 CY Metallic Tone 21 CY Ride Hit 24 CY Ride Overdrive 23 CY Ride Wash Level 22 CY Ride Timbral Level 17 CY Ride Tune 18 CY Ride Cymbal Type 19 CY Ride Hit Decay 20 CY Ride Decay 18 General Data entry knob B 23 General Data entry knob G 24 General Data entry knob H 17 General Data entry knob A 22 General Data entry knob F 21 General Data entry knob E 20 General Data entry knob D 19 General Data entry knob C 23 HH Basic Osc Reset 24 HH Basic Overdrive 17 HH Basic Tune 18 HH Basic Tone 19 HH Basic Transient Decay 20 HH Basic Decay 17 HH Lab Osc 1 Frequency 20 HH Lab Decay 18 HH Lab Osc 2 Frequency 19 HH Lab Osc 3 Frequency 21 HH Lab Osc 4 Frequency 22 HH Lab Osc 5 Frequency 23 HH Lab Osc 6 Frequency 24 HH Lab Overdrive 17 OH Classic Tune 20 OH Classic Decay 23 OH Classic Noise Level 24 OH Classic Overdrive 24 OH Metallic Overdrive 20 OH Metallic Decay 17 OH Metallic Tune 22 PC Carbon Modulation 21 PC Carbon Inharmonicity 23 PC Carbon Modulation Envelope 24 PC Carbon Overdrive 17 PC Carbon Tune 18 PC Carbon Pitch Sweep 19 PC Carbon Punch 20 PC Carbon Decay 22 RS Classic Tick Level 23 RS Classic Noise Level 24 RS Classic Overdrive 17 RS Classic Tune Osc1 18 RS Classic Tune Osc2 19 RS Classic Osc Balance 20 RS Classic Decay 20 RS Hard Decay 19 RS Hard Sweep Depth 18 RS Hard Sweep Time 17 RS Hard Tune 23 RS Hard Noise Level 24 RS Hard Overdrive 22 RS Hard Tick Level 17 SD Acoustic Tune 18 SD Acoustic Noise Decay 24 SD Acoustic Overdrive 23 SD Acoustic Sweep Depth 22 SD Acoustic Impact 21 SD Acoustic Hold Time 20 SD Acoustic Body Decay 19 SD Acoustic Noise Level 17 SD Basic Tune 22 SD Basic Modulation Feedback 23 SD Basic Modulation Envelope 24 SD Basic Overdrive 21 SD Basic Inharmonicity 20 SD Basic Decay 19 SD Basic Punch 18 SD Basic Pitch Sweep 21 SD Classic Snap Amount 20 SD Classic Decay 19 SD Classic Osc Balance 18 SD Classic Detune 17 SD Classic Tune 24 SD Classic Overdrive 23 SD Classic Noise Level 22 SD Classic Noise Decay 19 SD FM FM Decay Time 20 SD FM Decay 21 SD FM FM Amount 18 SD FM FM Tune 17 SD FM Tune 22 SD FM Noise Decay 23 SD FM Noise Level 24 SD FM Overdrive 21 SD Hard Tick Level 18 SD Hard Sweep Time 19 SD Hard Sweep Depth 20 SD Hard Decay 17 SD Hard Tune 24 SD Hard Overdrive 23 SD Hard Noise Level 22 SD Hard Noise Decay 17 SD Natural Tune 18 SD Natural Noise Decay 19 SD Natural Noise Balance 20 SD Natural Decay Time 21 SD Natural Noise HPF Frequency 22 SD Natural Noise LPF Frequency 23 SD Natural Noise LPF Resonance 24 SD Natural Overdrive 21 SD Vintage Inharmonicity 24 SD Vintage Overdrive 23 SD Vintage Modulation Envelope 20 SD Vintage Decay 19 SD Vintage Punch 18 SD Vintage Pitch Sweep 17 SD Vintage Tune 22 SD Vintage Frequency Complexity 19 SP Twinshot Filter 1 18 SP Twinshot Sample 1 17 SP Twinshot Tune 1 23 SP Twinshot Mix 22 SP Twinshot Sample 2 21 SP Twinshot Tune 2 20 SP Twinshot Decay 1 24 SP Twinshot Overdrive 22 SY Bits Sample Rate Reduction 17 SY Bits Tune 18 SY Bits Osc 2 Detune 19 SY Bits Balance 20 SY Bits Decay 21 SY Bits Wave 23 SY Bits Bit Reduction 24 SY Bits Overdrive 22 SY Chip Offset 3 23 SY Chip Offset 4 24 SY Chip Overdrive 21 SY Chip Offset 2 20 SY Chip Decay 19 SY Chip Speed 18 SY Chip Waveform 17 SY Chip Tune 22 SY Chord Chord Osc Balance 17 SY Chord Tune 18 SY Chord Wave Sweep 19 SY Chord Punch 20 SY Chord Decay 21 SY Chord Type 23 SY Chord Filter Envelope 24 SY Chord Overdrive 19 SY Dual VCO Osc 1 Decay 18 SY Dual VCO Osc 2 Detune 17 SY Dual VCO Osc 1 Tune 24 SY Dual VCO Overdrive 23 SY Dual VCO Balance 22 SY Dual VCO Bend 21 SY Dual VCO Osc Config 20 SY Dual VCO Osc 2 Decay 22 SY Raw Osc 2 Wave 23 SY Raw Noise Level 24 SY Raw Overdrive 17 SY Raw Osc 1 Tune 18 SY Raw Detune 19 SY Raw Osc 2 Level 20 SY Raw Osc 2 Decay 21 SY Raw Osc 1 Wave 22 SY Swarm Detune Animation 23 SY Swarm Fundamental Sub 24 SY Swarm Overdrive 17 SY Swarm Tune 18 SY Swarm Detune 19 SY Swarm Mix 20 SY Swarm Decay 21 SY Swarm Noise Modulation 19 SY Tone Punch 20 SY Tone Decay 21 SY Tone Feedback 22 SY Tone Modulation 23 SY Tone Modulation Envelope 24 SY Tone Overdrive 17 SY Tone Tune 18 SY Tone Ratio 17 SY Toy Tune 23 SY Toy Partial Decay 24 SY Toy Overdrive 21 SY Toy Impact 20 SY Toy Decay 19 SY Toy Punch 18 SY Toy Form 22 SY Toy Brightness 20 UT Impulse Decay 24 UT Impulse Level 23 UT Impulse Polarity 19 UT Impulse Attack 18 UT Noise Sweep Time 19 UT Noise Attack 20 UT Noise Decay 21 UT Noise Noise HPF Frequency 22 UT Noise Noise LPF Frequency 23 UT Noise Noise LPF Resonance 24 UT Noise Level 17 UT Noise Sweep Depth 93 Track Solo 15 Track Machine Type 94 Track Mute 95 Track Level 13 Trig Filter 5 Trig Length 4 Trig Velocity 3 Trig Note 65 Trig Portamento On Off 9 Trig Portamento Time 14 Trig LFO [/CC] # CC_PAIR ######### # Syntax: CC_MSB:CC_LSB NAME or CC_MSB:CC_LSB:DEFAULT=xx NAME # - DEFAULT_VALUE must be between 0 and 16383 [CC_PAIR] 102:60 LFO1 Speed 109:61 LFO1 Depth 112:62 LFO2 Speed 119:63 LFO2 Depth [/CC_PAIR] # NRPN ###### # Syntax: MSB:LSB:DEPTH NAME or MSB:LSB:DEPTH:DEFAULT=xx NAME # - MSB and LSB should be between 0 and 127 # - LSB can be over 127 ONLY if MSB is either 0 or omitted. For example: # "0:1026:7 FOO" or ":2000:7 BAR" # These examples are equivalent to "8:2:7 FOO" and "15:80:7 BAR" # - DEPTH can be 7 or 14 # - DEFAULT_VALUE must be between 0 and 127 (for 7-bit NRPNs) or # between 0 and 16383 (for 14-bit NRPNs) [NRPN] 1:53:14 Amp Pre Post FX 1:31:14 Amp Volume 1:30:14 Amp Pan 1:29:14 Amp Reverb Send 1:28:14 Amp Delay Send 1:24:14 Amp Release Time 1:49:14 Amp Sustain Level 1:26:14 Amp Decay Time 1:25:14 Amp Hold Time 1:55:14 Amp Envelope Reset 1:48:14 Amp Attack Time 1:54:14 Amp Mode 1:35:14 AFX Amp Mode 1:25:14 AFX Amp Hold Time 1:34:14 AFX Amp Envelope Depth 1:33:14 AFX Amp Volume 1:32:14 AFX Amp Pan 1:31:14 AFX Amp Reverb Send 1:30:14 AFX Amp Delay Send 1:28:14 AFX Amp Release Time 1:27:14 AFX Amp Sustain Level 1:26:14 AFX Amp Decay Time 1:24:14 AFX Amp Attack Time 1:36:14 AFX Amp Envelope Reset 1:20:14 AFX Filter Frequency 1:21:14 AFX Filter Resonance 1:22:14 AFX Filter Type 1:56:14 AFX Filter Envelope Reset 1:57:14 AFX Filter Pan 1:29:14 AFX Synth Drive 3:14:14 Euclidean Track Rotation 3:15:14 Euclidean On Off 3:11:14 Euclidean Boolean Operator 3:13:14 Euclidean Rotation Generator 2 3:10:14 Euclidean Pulse Generator 2 3:9:14 Euclidean Pulse Generator 1 3:12:14 Euclidean Rotation Generator 1 1:20:14 Filter Frequency 1:21:14 Filter Resonance 1:22:14 Filter Type 1:16:14 Filter Attack Time 1:17:14 Filter Decay Time 1:18:14 Filter Sustain Level 1:19:14 Filter Release Time 1:23:14 Filter Envelope Depth 1:52:14 Filter Envelope Delay 1:56:14 Filter Envelope Reset 1:50:14 Filter Base 1:51:14 Filter Width 2:5:14 Delay Lowpass Filter 2:6:14 Delay Reverb Send 2:7:14 Delay Mix Volume 2:0:7 Delay Time 2:1:14 Delay Pingpong 2:2:14 Delay Stereo Width 2:3:14 Delay Feedback 2:4:14 Delay Highpass Filter 2:32:14 Input Balance 2:38:14 Input FX Routing 2:35:14 Input Reverb Send 2:30:14 Input LR 2:33:14 Input Delay Send 2:10:14 Reverb Shelving Frequency 2:11:14 Reverb Shelving Gain 2:12:14 Reverb Highpass Filter 2:13:14 Reverb Lowpass Filter 2:15:14 Reverb Mix Volume 2:8:14 Reverb Predelay 2:9:14 Reverb Decay Time 1:34:14 LFO1 Fade In Out 1:32:14 LFO1 Speed 1:33:14 LFO1 Multiplier 1:35:14 LFO1 Destination 1:36:14 LFO1 Waveform 1:37:14 LFO1 Start Phase 1:38:14 LFO1 Trig Mode 1:39:14 LFO1 Depth 1:40:14 LFO2 Speed 1:41:14 LFO2 Multiplier 1:42:14 LFO2 Fade In Out 1:43:14 LFO2 Destination 1:44:14 LFO2 Waveform 1:45:14 LFO2 Start Phase 1:46:14 LFO2 Trig Mode 1:47:14 LFO2 Depth 1:104:14 Pattern Mute 1:2:14 BD Acoustic Sweep Time 1:5:14 BD Acoustic Hold Time 1:4:14 BD Acoustic Decay 1:3:14 BD Acoustic Sweep Depth 1:6:14 BD Acoustic Impact 1:1:14 BD Acoustic Tune 1:8:14 BD Acoustic Overdrive 1:7:14 BD Acoustic Waveform 1:1:14 BD Classic Tune 1:8:14 BD Classic Overdrive 1:5:14 BD Classic Waveform 1:4:14 BD Classic Decay 1:7:14 BD Classic Transient 1:6:14 BD Classic Hold Time 1:3:14 BD Classic Sweep Depth 1:2:14 BD Classic Sweep Time 1:8:14 BD FM Overdrive 1:7:14 BD FM FM Amount 1:6:14 BD FM FM Sweep Time 1:5:14 BD FM FM Tune 1:4:14 BD FM Decay 1:3:14 BD FM FM Decay 1:2:14 BD FM Sweep Time 1:1:14 BD FM Tune 1:5:14 BD Hard Waveform 1:1:14 BD Hard Tune 1:2:14 BD Hard Sweep Time 1:3:14 BD Hard Snap Amount 1:4:14 BD Hard Decay 1:6:14 BD Hard Hold Time 1:7:14 BD Hard Tick Level 1:8:14 BD Hard Overdrive 1:8:14 BD Modern Overdrive 1:7:14 BD Modern Modulation Envelope 1:6:14 BD Modern Triangle Modulation 1:5:14 BD Modern Square Modulation 1:4:14 BD Modern Decay 1:3:14 BD Modern Punch 1:2:14 BD Modern Pitch Sweep 1:1:14 BD Modern Tune 1:5:14 BD Plastic Modulation Type 1:8:14 BD Plastic Overdrive 1:7:14 BD Plastic Tick Level 1:1:14 BD Plastic Tune 1:2:14 BD Plastic Sweep Time 1:3:14 BD Plastic Sweep Depth 1:4:14 BD Plastic Decay 1:6:14 BD Plastic Modulation Level 1:2:14 BD Sharp Sweep Time 1:1:14 BD Sharp Tune 1:3:14 BD Sharp Sweep Depth 1:4:14 BD Sharp Decay 1:5:14 BD Sharp Waveform 1:6:14 BD Sharp Hold Time 1:7:14 BD Sharp Tick Level 1:8:14 BD Sharp Overdrive 1:6:14 BD Silky Hold Time 1:7:14 BD Silky VCO Click 1:8:14 BD Silky Overdrive 1:1:14 BD Silky Tune 1:2:14 BD Silky Sweep Time 1:3:14 BD Silky Sweep Depth 1:4:14 BD Silky Decay 1:5:14 BD Silky Dust Level 1:1:14 CB Classic Tune 1:4:14 CB Classic Decay 1:5:14 CB Classic Detune 1:8:14 CB Classic Overdrive 1:1:14 CB Metallic Tune 1:5:14 CB Metallic Detune 1:8:14 CB Metallic Overdrive 1:4:14 CB Metallic Decay 1:8:14 CH Classic Overdrive 1:7:14 CH Classic Noise Level 1:4:14 CH Classic Decay 1:1:14 CH Classic Tune 1:8:14 CH Metallic Overdrive 1:1:14 CH Metallic Tune 1:4:14 CH Metallic Decay 1:6:14 CP Vintage Body Character 1:1:14 CP Vintage Tune 1:2:14 CP Vintage Spacing Crunch 1:3:14 CP Vintage Punch 1:4:14 CP Vintage Decay 1:5:14 CP Vintage Balance 1:7:14 CP Vintage Body Envelope 1:8:14 CP Vintage Overdrive 1:6:14 CY Alloy Modulation 1:5:14 CY Alloy Radio 1:4:14 CY Alloy Decay 1:1:14 CY Alloy Tune 1:2:14 CY Alloy Shimmer 1:3:14 CY Alloy Punch 1:8:14 CY Alloy Overdrive 1:7:14 CY Alloy Modulation Envelope 1:8:14 CY Classic Overdrive 1:4:14 CY Classic Decay 1:2:14 CY Classic Tone 1:1:14 CY Classic Tune 1:7:14 CY Classic Noise Color 1:1:14 CY Metallic Tune 1:8:14 CY Metallic Overdrive 1:3:14 CY Metallic Transient Decay 1:4:14 CY Metallic Decay 1:2:14 CY Metallic Tone 1:5:14 CY Ride Hit 1:8:14 CY Ride Overdrive 1:7:14 CY Ride Wash Level 1:6:14 CY Ride Timbral Level 1:1:14 CY Ride Tune 1:2:14 CY Ride Cymbal Type 1:3:14 CY Ride Hit Decay 1:4:14 CY Ride Decay 1:2:14 General Data entry knob B 1:7:14 General Data entry knob G 1:8:14 General Data entry knob H 1:1:14 General Data entry knob A 1:6:14 General Data entry knob F 1:5:14 General Data entry knob E 1:4:14 General Data entry knob D 1:3:14 General Data entry knob C 1:7:14 HH Basic Osc Reset 1:8:14 HH Basic Overdrive 1:1:14 HH Basic Tune 1:2:14 HH Basic Tone 1:3:14 HH Basic Transient Decay 1:4:14 HH Basic Decay 1:1:14 HH Lab Osc 1 Frequency 1:4:14 HH Lab Decay 1:2:14 HH Lab Osc 2 Frequency 1:3:14 HH Lab Osc 3 Frequency 1:5:14 HH Lab Osc 4 Frequency 1:6:14 HH Lab Osc 5 Frequency 1:7:14 HH Lab Osc 6 Frequency 1:8:14 HH Lab Overdrive 1:1:14 OH Classic Tune 1:4:14 OH Classic Decay 1:7:14 OH Classic Noise Level 1:8:14 OH Classic Overdrive 1:8:14 OH Metallic Overdrive 1:4:14 OH Metallic Decay 1:1:14 OH Metallic Tune 1:6:14 PC Carbon Modulation 1:5:14 PC Carbon Inharmonicity 1:7:14 PC Carbon Modulation Envelope 1:8:14 PC Carbon Overdrive 1:1:14 PC Carbon Tune 1:2:14 PC Carbon Pitch Sweep 1:3:14 PC Carbon Punch 1:4:14 PC Carbon Decay 1:6:14 RS Classic Tick Level 1:7:14 RS Classic Noise Level 1:8:14 RS Classic Overdrive 1:1:14 RS Classic Tune Osc1 1:2:14 RS Classic Tune Osc2 1:3:14 RS Classic Osc Balance 1:4:14 RS Classic Decay 1:4:14 RS Hard Decay 1:3:14 RS Hard Sweep Depth 1:2:14 RS Hard Sweep Time 1:1:14 RS Hard Tune 1:7:14 RS Hard Noise Level 1:8:14 RS Hard Overdrive 1:6:14 RS Hard Tick Level 1:1:14 SD Acoustic Tune 1:2:14 SD Acoustic Noise Decay 1:8:14 SD Acoustic Overdrive 1:7:14 SD Acoustic Sweep Depth 1:6:14 SD Acoustic Impact 1:5:14 SD Acoustic Hold Time 1:4:14 SD Acoustic Body Decay 1:3:14 SD Acoustic Noise Level 1:1:14 SD Basic Tune 1:6:14 SD Basic Modulation Feedback 1:7:14 SD Basic Modulation Envelope 1:8:14 SD Basic Overdrive 1:5:14 SD Basic Inharmonicity 1:4:14 SD Basic Decay 1:3:14 SD Basic Punch 1:2:14 SD Basic Pitch Sweep 1:5:14 SD Classic Snap Amount 1:4:14 SD Classic Decay 1:3:14 SD Classic Osc Balance 1:2:14 SD Classic Detune 1:1:14 SD Classic Tune 1:8:14 SD Classic Overdrive 1:7:14 SD Classic Noise Level 1:6:14 SD Classic Noise Decay 1:3:14 SD FM FM Decay Time 1:4:14 SD FM Decay 1:5:14 SD FM FM Amount 1:2:14 SD FM FM Tune 1:1:14 SD FM Tune 1:6:14 SD FM Noise Decay 1:7:14 SD FM Noise Level 1:8:14 SD FM Overdrive 1:5:14 SD Hard Tick Level 1:2:14 SD Hard Sweep Time 1:3:14 SD Hard Sweep Depth 1:4:14 SD Hard Decay 1:1:14 SD Hard Tune 1:8:14 SD Hard Overdrive 1:7:14 SD Hard Noise Level 1:6:14 SD Hard Noise Decay 1:1:14 SD Natural Tune 1:2:14 SD Natural Noise Decay 1:3:14 SD Natural Noise Balance 1:4:14 SD Natural Decay Time 1:5:14 SD Natural Noise HPF Frequency 1:6:14 SD Natural Noise LPF Frequency 1:7:14 SD Natural Noise LPF Resonance 1:8:14 SD Natural Overdrive 1:5:14 SD Vintage Inharmonicity 1:8:14 SD Vintage Overdrive 1:7:14 SD Vintage Modulation Envelope 1:4:14 SD Vintage Decay 1:3:14 SD Vintage Punch 1:2:14 SD Vintage Pitch Sweep 1:1:14 SD Vintage Tune 1:6:14 SD Vintage Frequency Complexity 1:3:14 SP Twinshot Filter 1 1:2:14 SP Twinshot Sample 1 1:1:14 SP Twinshot Tune 1 1:7:14 SP Twinshot Mix 1:6:14 SP Twinshot Sample 2 1:5:14 SP Twinshot Tune 2 1:4:14 SP Twinshot Decay 1 1:8:14 SP Twinshot Overdrive 1:6:14 SY Bits Sample Rate Reduction 1:1:14 SY Bits Tune 1:2:14 SY Bits Osc 2 Detune 1:3:14 SY Bits Balance 1:4:14 SY Bits Decay 1:5:14 SY Bits Wave 1:7:14 SY Bits Bit Reduction 1:8:14 SY Bits Overdrive 1:6:14 SY Chip Offset 3 1:7:14 SY Chip Offset 4 1:8:14 SY Chip Overdrive 1:5:14 SY Chip Offset 2 1:4:14 SY Chip Decay 1:3:14 SY Chip Speed 1:2:14 SY Chip Waveform 1:1:14 SY Chip Tune 1:6:14 SY Chord Chord Osc Balance 1:1:14 SY Chord Tune 1:2:14 SY Chord Wave Sweep 1:3:14 SY Chord Punch 1:4:14 SY Chord Decay 1:5:14 SY Chord Type 1:7:14 SY Chord Filter Envelope 1:8:14 SY Chord Overdrive 1:3:14 SY Dual VCO Osc 1 Decay 1:2:14 SY Dual VCO Osc 2 Detune 1:1:14 SY Dual VCO Osc 1 Tune 1:8:14 SY Dual VCO Overdrive 1:7:14 SY Dual VCO Balance 1:6:14 SY Dual VCO Bend 1:5:14 SY Dual VCO Osc Config 1:4:14 SY Dual VCO Osc 2 Decay 1:6:14 SY Raw Osc 2 Wave 1:7:14 SY Raw Noise Level 1:8:14 SY Raw Overdrive 1:1:14 SY Raw Osc 1 Tune 1:2:14 SY Raw Detune 1:3:14 SY Raw Osc 2 Level 1:4:14 SY Raw Osc 2 Decay 1:5:14 SY Raw Osc 1 Wave 1:6:14 SY Swarm Detune Animation 1:7:14 SY Swarm Fundamental Sub 1:8:14 SY Swarm Overdrive 1:1:14 SY Swarm Tune 1:2:14 SY Swarm Detune 1:3:14 SY Swarm Mix 1:4:14 SY Swarm Decay 1:5:14 SY Swarm Noise Modulation 1:3:14 SY Tone Punch 1:4:14 SY Tone Decay 1:5:14 SY Tone Feedback 1:6:14 SY Tone Modulation 1:7:14 SY Tone Modulation Envelope 1:8:14 SY Tone Overdrive 1:1:14 SY Tone Tune 1:2:14 SY Tone Ratio 1:1:14 SY Toy Tune 1:7:14 SY Toy Partial Decay 1:8:14 SY Toy Overdrive 1:5:14 SY Toy Impact 1:4:14 SY Toy Decay 1:3:14 SY Toy Punch 1:2:14 SY Toy Form 1:6:14 SY Toy Brightness 1:4:14 UT Impulse Decay 1:8:14 UT Impulse Level 1:7:14 UT Impulse Polarity 1:3:14 UT Impulse Attack 1:2:14 UT Noise Sweep Time 1:3:14 UT Noise Attack 1:4:14 UT Noise Decay 1:5:14 UT Noise Noise HPF Frequency 1:6:14 UT Noise Noise LPF Frequency 1:7:14 UT Noise Noise LPF Resonance 1:8:14 UT Noise Level 1:1:14 UT Noise Sweep Depth 1:102:14 Track Solo 1:103:14 Track Machine Type 1:101:14 Track Mute 1:100:14 Track Level 3:2:14 Trig Length 3:1:14 Trig Velocity 3:0:7 Trig Note 3:8:14 Trig Portamento On Off 3:7:14 Trig Portamento Time [/NRPN] # ASSIGN ######## # Syntax: POT_NUMBER TYPE:VALUE or POT_NUMBER TYPE:VALUE DEFAULT=DEFAULT_VALUE # - POT_NUMBER must be between 1 and 8 # - TYPE can be "CC", "PB" (pitchbend), "AT" (aftertouch), "CV", "NRPN", # or "NULL" (this won't assign the pot) # - Non explicitly-defined pots will be considered "NULL" # # VALUE validation # - CC: VALUE must be a valid number between 0 and 119 # - PB and AT: Any text after the TYPE will be ignored # - CV: VALUE must be between 1 and 4 # - NRPN: VALUE must be MSB:LSB:DEPTH, with MSB and LSB between 0 and 127, # and DEPTH either 7 or 14 # # DEFAULT_VALUE # - CC: DEFAULT_VALUE must be between 0 and 127 # - PB: DEFAULT_VALUE must be between 0 and 16383 # - NRPN: DEFAULT_VALUE must be a number between 0 and 127 (for 7-bit NRPNs) # or between 0 and 16383 (for 14-bit NRPNs) # - CV: DEFAULT_VALUE must be either between 0 and 65535, or a voltage between # -5V and 5V, e.g. "-4.25V" or "1.7V" # # DEFAULT_VALUE will be ignored for PB and AT messages. [ASSIGN] [/ASSIGN] # AUTOMATION ############ # Syntax: TYPE:VALUE # - TYPE can be "CC", "PB" (pitchbend), "AT" (aftertouch), "CV", or "NRPN" # # VALUE validation # - CC: VALUE must be between 0 and 119 # - PB and AT: Any text after the TYPE will be ignored # - CV: VALUE must be between 1 and 4 # - NRPN: VALUE must be MSB:LSB:DEPTH, with MSB and LSB between 0 and 127, # and DEPTH either 7 or 14 # # You are limited to 64 automation lanes. [AUTOMATION] [/AUTOMATION] # COMMENT ######### # This section will be readable from Hapax. [COMMENT] [/COMMENT]